Updated: 2004/07/26
Noticed an off-by-one error on the page during a server
outage. I'm assuming it's due to the previous chat server
status. This dependency has been removed and the current
page verified against the official Everquest network status
page (though there ARE still come discrepancies for some
unknown reason).
Updated: 2004/07/17
Thanks to David Prusak's continued vigilence, I've found yet
one last bug where the status wasn't properly checked in my
script. This issue should now be fixed.
Updated: 2004/07/13
Many thanks to David Prusak who pointed out that the scripts
were once again 'sick.' It would appear as though Sony
had decided to change the protocol of their status server
and has yet to publish that change. Luckily, with a rather
hard look at the packets, it would seem as though they have
removed the old provisions for 'number of users' or for
the 'number of zones' within the protocol. A little bit
of reverse engineering has restored these graphs.
Updated: 2004/05/24
Unfortunately due to server issues, this script has been
down for a little while. After a request of two, I've now
moved this to a new server and have started it running
again. I have also started updating the code a bit more to
be a little more flexible and/or possibly distributeable.
Updated: 2004/10
Yes, the system still shows graphs with labels as to the
'number of players.' The proprietary protocol that this
system uses (as published by Sony) once returned things such
as the number of players online on each server as well as
the total number of zones available. Slightly before the
entrance of other MMOFRPGs on the market (such as DAoC,
Verant changed the protocol so as to only return either if
the server is up or down (or in some instances, locked) and
since does not appear to provide the overall load (players)
on a given system.
Should someone have a pointer to an updated way to query this information from them, I would welcome a head's up. Currently we use UDP to status.everquest.com as per the old Server Status Protocol page.
Russell VT
russell at loosenut dot net
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